AI Insights · Timothy · April 2024
Top 5 Low Poly Games on Android in Italy: Q1 2024
In Q1 2024, the top 5 low poly games on Android in Italy saw varying trends in weekly downloads, revenue, and active users, with notable performances from titles like Roblox and Idle Lumber Empire.
During the first quarter of 2024, the top 5 low poly games on Android in Italy showcased diverse performance metrics in terms of weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers a detailed view of how these games have fared.
Roblox experienced a slight decline in weekly revenue, starting at approximately $92K in early January and ending the quarter at around $62K. Weekly downloads ranged from 28K at the beginning of the quarter to about 22K by the end. Active users saw a decline from over 2.1M to nearly 1.98M.
Art of War: Legions showed a gradual decline in weekly revenue, starting at around $7.9K and dipping to nearly $2.1K by the end of March. Weekly downloads were relatively low but showed an upward trend towards the end of the quarter, rising from 221 to 307. Active users fluctuated, peaking at 2.3K in early March and ending the quarter at approximately 2.1K.
Frozen City had consistent weekly revenue, averaging around $3.7K in January before gradually decreasing to approximately $2.4K by the end of March. Downloads were modest, starting at 1.97K and fluctuating throughout the quarter, ending at 606. Active users started at about 10K and showed minor fluctuations, ending the quarter around 7.6K.
Island War saw its weekly revenue fluctuate, beginning at $1.8K and ending at around $1.3K. Downloads increased significantly mid-quarter, peaking at 582 in early March before settling at 350 by the end. Active users showed a similar trend, starting at 751 and peaking at 982 in early March, before ending at 639.
Idle Lumber Empire showed a steady decrease in weekly revenue, beginning at $2.1K and ending at approximately $1K by the end of March. Downloads were initially high at 5.2K, dropping to around 1.4K. Active users started at 11.7K and saw a significant drop to around 4.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.